Java Script

Mouse Trailing Cursor



Description: Add this classic Windows effect to your website! It renders a trailing cursor whenever the user moves his mouse, and only ONE image is used to create it (sure looks like more than that!). Enjoy this great cross browser script.

Example: Move your cursor!

Directions

Step 1: Insert the below into the <HEAD> section of your page:

<style type=”text/css”>
BODY {overflow-x: hidden;}
</style>

Step 2: Insert the below into the <BODY> section of your page:

<script language=”JavaScript1.2″>
<!–

var trailLength = 8 // The length of trail (8 by default; put more for longer “tail”)
var path = “cursor.gif” // URL of your image

var standardbody=(document.compatMode==”CSS1Compat”)? document.documentElement : document.body //create reference to common “body” across doctypes
var i,d = 0

function initTrail() { // prepares the script
images = new Array() // prepare the image array
for (i = 0; i < parseInt(trailLength); i++) {
images[i] = new Image()
images[i].src = path
}
storage = new Array() // prepare the storage for the coordinates
for (i = 0; i < images.length*3; i++) {
storage[i] = 0
}
for (i = 0; i < images.length; i++) { // make divs for IE and layers for Navigator
document.write(‘<div id=”obj’ + i + ‘” style=”position: absolute; z-Index: 100; height: 0; width: 0″><img src=”‘ + images[i].src + ‘”></div>’)
}
trail()
}
function trail() { // trailing function
for (i = 0; i < images.length; i++) { // for every div/layer
document.getElementById(“obj” + i).style.top = storage[d]+’px’ // the Y-coordinate
document.getElementById(“obj” + i).style.left = + storage[d+1]+’px’ // the X-coordinate
d = d+2
}
for (i = storage.length; i >= 2; i–) { // save the coordinate for the div/layer that’s behind
storage[i] = storage[i-2]
}
d = 0 // reset for future use
var timer = setTimeout(“trail()”,10) // call recursively
}
function processEvent(e) { // catches and processes the mousemove event
if (window.event) { // for IE
storage[0] = window.event.y+standardbody.scrollTop+10
storage[1] = window.event.x+standardbody.scrollLeft+10
} else {
storage[0] = e.pageY+12
storage[1] = e.pageX+12
}
}

initTrail()
document.onmousemove = processEvent // start capturing

//–>
</script>

Note : Replace var path = “cursor.gif”  with url of your curosr image

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